Home
Block Sets
Classroom Kits
Reggio Emilia Resources
Books on Blocks
Professional Development
About LMW / News
Awards / Comments
Video Clips
Links

Sharing Ideas

Counting Blocks in a Mirror

Sometimes we can arrange materials in such a way that they almost “beg” to be counted. Try placing a strip of polished mylar on a table covered with blocks. The mirror instantly “doubles” a stack of blocks when you look into the reflection. Lets watch Ria, a clever 5 year old, count her blocks both in the mirror and the “real” blocks on the table. Click here to see clip.

Notice how Mary Beth, the teacher, invents a reason to talk about subsets. After Ria counts to 6 for both reflected and real blocks, Mary Beth asks Ria how many is it “really.” Ria counts just the blocks on top of the mirror. As it turns out this game of “looks like” versus “really” plays host to several interesting math concepts, as you will see.

Now Ria decides to add one more layer of blocks to her structure. Before this new layer is placed, Ria asks Mary Beth if she knows how many that will be. Mary Beth says, “I wonder.” Ria assures Mary Beth that “you don’t have to wonder,” implying that she, Ria, can tell Mary Beth for sure. Mary Beth accepts the aid and asks Ria how many. Notice that Ria does not recount the three blocks on the table. Rather she says, “If you have 3 and you add one more, you have 4.” Watch the clip. [Further explanation of Counting On]

So, did you notice when Ria said “You have four” that she held this one block up for Mary Beth to see. What could this mean? Why say,“You have four” and then hold up only one. In this case the one block in her hand does not symbolize a one; it symbolizes the last block in a count of four. In other words, this block stands for the cardinal value of the set. Cardinal value is the total number when all objects have been counted only once. Watch clip again. [Further explanation of One as Four]

Mary Beth wants Ria to consider two sets of blocks, the real ones and the reflected one. Ria complies and begins to count both blocks in the mirror and the wooden blocks. She counts 1,2,3 for the blocks that she sees in the mirror and 4, 5, 6 for the wooden blocks that have been placed, but she also says 7 and points to the space where the new block will be placed. She did not think to count a similar space in the reflected stack. Watch this now.

Did you hear how Ria corrected Mary Beth? Mary Beth said, “there will be seven altogether” and Ria was clear to say “It will look like seven.” Ria enjoys this joke that deals with the difference between the apparent and the real. While this distinction between the apparent and the real has an important developmental path, it is a different path than number development. However, you can see how the teacher uses the child’s interest in illusion to motivate the discussion on sets and subsets. [Further explanation of The Empty Slot]

Now Ria has placed her extra layer of blocks to her structure. Mary Beth sees this as an opportunity to check out Ria’s prediction of 7 for the total (reflected and real). Mary Beth asks how many in the mirror and the real ones altogether. Notice how Ria counts the four in the mirror and announces that total. But when she wants the number altogether, she recounts those same 4 in the mirror. She could have simply started with the number 5 as she pointed to bottom block in the real stack. Watch this clip.

Ria did not “count on” from the total value of the mirrored set to shift to the next number in the sequence. Click here if you would like to read more about “counting on.” [Further explanation of "Counting On"] ] But what Ria did do was to pause after she had counted the four in the mirror. She structured the game one of counting two separate sets. In so doing she exhibits some high level thinking. She knows that this is not just a counting game, it is an adding game. And for something to be added, you first need an original set and then more added to that. You don’t just count all the objects as if they belong to the same set. Notice the pause this time when she says “its four it looks like in the mirror, but if you add em up altogether it gets …..” Watch clip again.

Just to bring closure to this little game, Mary Beth asks Ria to remember her prediction, which was seven. Mary Beth asks, “Remember how many you guessed before?” Ria had just counted them to 8 so lets assume that she understood Mary Beth to mean the total of reflected and real blocks, even though Mary Beth did not say that. Ria says “4” Watch this a see if you can figure out any reason why Ria would say 4. Watch clip now.

It is true that Ria guessed “7” when she pointed to the empty space on the top of a stack of 3 wooden blocks. Maybe she was thinking that a “guess” was a prediction for the wooden block yet to be placed, and that would have been block number 4. We don’t know for sure, but it is reasonable to speculate that her memory had a firm grasp of the blocks that she handled and the memory of the relation to the reflected blocks was less dominant. But then when she hears the questioning tone in Mary Beth’s voice, she thinks more carefully about the original question that defined her guess. She changes her answer to “7.” Then Mary Beth nails the case shut with the final remark, “and there were 8.”

If the timing had been right, Mary Beth could have asked Ria why she had guessed seven. With the teacher’s help Ria might have enjoyed the joke that she had forgotten to consider the reflected block to be added as well as the wooden block. Often it is helpful to encourage children to revisit a guess in order to understand the thinking that lead to the guess. Two things are accomplished by doing this. One, the child will learn more about how the game works (the mirror doubles the count). And two, the child will realize that an error is not random or careless. Errors often have their own logic and rules. If children can revisit their work they ultimately have more respect for the their thinking and they will ultimately treat mistakes as useful information as opposed to failures.

Return to list of Videatives

© 2003 Learning Materials Workshop


Non-toxic, child safe
Conforms to the highest Toy Safety Standards:
ASTM F963, -USA
EN71- Europe

Learning Materials Workshop
274 North Winooski Avenue
Burlington, VT 05401
800-693-7164  802-862-8399

info@learningmaterialswork.com